Immersive Storytelling and Spectatorship in Theatre, Museums, and Video Games

★★★★★ 4.4 125 reviews

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Management number 233568801 Release Date 2026/06/27 List Price US$18.56 Model Number 233568801
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Immersive Storytelling and Spectatorship in Theatre, Museums, and Video Games is the first volume to explore immersion as it is experienced in all three of these storytelling forms: the theatre, museums and historic sites, and video games. It theorizes what it means for a work to be called immersive and how immersion impacts audience experience in each of these modes.The presentation of story is deepened when it involves the spectator in an immersive way. Author Kelly I. Aliano concentrates on the central idea that the use of immersion in each medium allows the story being told to feel present for the spectator. It puts them at the center of the experience, making its events for and about them. Throughout, the book discusses how immersion is employed to make narrative feel more resonant and relevant for the audience. Analyzing the impact of offering a first-hand experience of story events, this book looks at how immersive storytelling can highlight the ways in which we can interact with and shape our understandings of ourselves and our society as well as our histories and identities.Ideal for students, scholars, and researchers of immersive theatre, spectatorship, museum studies, and video game studies, this is an innovative study into the power of immersive storytelling across three interactive mediums. Read more

ASIN B0D9NBY7DQ
XRay Not Enabled
ISBN13 978-1040308813
Edition 1st
Language English
File size 1.1 MB
Page Flip Enabled
Publisher Routledge
Word Wise Enabled
Print length 194 pages
Accessibility Learn more
Screen Reader Supported
Publication date February 7, 2025
Enhanced typesetting Enabled

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